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Full Stack Game Developer, turning ideas into worlds.

Zachary Heffernan

About Me

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Student at SUNY Albany, studying Computer Science with a minor in Game Development and Design. With a deep interest in Gameplay programming, AI, World building and human interaction. Experience in Full stack environments like Unity and Unreal Engine.

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Crash Dummy Studios

Games

These games are a mix of school projects and personal projects that I have presented at showcases or Art exhibits. All the programming, map building, sound use and overall game design is my work. Assets are a mixture of Fab, Unity store, Mixamo and itch.io!

The Bear Necessities

Over cooked clone, with complete ordering system and item drop off. Gained experience with Unreal Engine, blueprints, project management and overall game design skills. Presented at Albany Art Institute for First Friday event!

9/25 - 10/25

Castle Raider

First work in Unity, developed a souls like game with a complete, storyline, soundtrack, map, and user combat system. Programmed in C#, presented at SUNY Albany CEHC Showcase!​​

3/25 - 5/25

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Penguin City

Developed a complete city map with interactivity everywhere. Penguin quest system with snow baller shooter. AI citizens and vehicles to improve quality of life along with a beach environment.

6/25 - 7/25

Experiences/Events

These are events that are either presented by SUNY Albany or are put on by the CEHC, giving great experiences to those to who present or attend. These are opportunities to show off my games, have people play test, get valuable feedback and discuss with others that share interests.

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Albany Art Institute
Attended with my professional development class to present our games, play test and enjoy the art gallery.
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CEHC Showcase
Attended with game development class to present games at the UAlbany ETEC building. Play testing, poster board and feedback.
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In class Play test event
First play testing event with early stages of my castle raider build. Got valuable feedback on how to improve gameplay like controller compatibility, ambience and combat.

Contact Me

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